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These are definitely welcome changes. In PvP, being able to stand up to focus fire or get back to range have long been weaknesses of the class. Having a non-talent way to break out of snares or add a bit of extra defense attacks will go a long way to making a bit tougher. It's not trainable Scatter Shot or pet resilience, exactly, but it's nearly as good as either, and may be better for us in the long run than the former option. Finally, we'll have a dependable way to get away from Hamstrng or Crippling Poison that does not involve Beastmastery or being a Dwarf.
Animal Handler has been looking more and more lackluster lately in the face of other mount speed talents that provide more speed and better benefits, especially now that pets will share our hit percentage, so hopefully this revamp makes it desirable again. Similarly, the state of Silencing Shot and its inability to interrupt silence-immune mobs has long been a sticking point with PvE-focused Marksmanship Hunters. So so far, all of the announced changes are definitely welcome news that should hopefully be nothing but useful to Hunters. |
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